I don't have much input on the scaler side, as I'm just getting into scalers myself. However, your artwork is pretty awesome...specifically the egguins, cardboard shark, and the mahogany head (what is the size of the carved head?).
Its about 8 or ten inches tall.
Thank you for your kind words!
I was thinking at one point of making a fictional body from scratch except that there are two kinds of sculptors: builders and carvers, and i'm a carver. I can build things from kits but i get a little confused when i'm building things from scratch.
I have no shortage of ideas for fictional bodies, but I don't have a good way to realize them right now.
I have a new computer (a super mac) and a copy of Rhino 4.0, a scanner to input my sketches, Pepakura - a fun program that allows you to take a 3d model of anything and unfold it into somethinhg you can print out and put together in paper. Here are some examples of what the program can let you do - this is a web store that sells files you can print out so you can make your own paper models:
http://www.fiddlersgreen.net/
Where am I going with this? Well, if i was any good at building with styrene card stock, which I'm not, I would gladly make myself a body on the computer and then make it in real life, except for a couple of things:
No work space atm. No space to set up the computer, though I am working on it. And nooooooo luck with styrene ever. I'm not very good with precision things when i'm making them myself. Partly its that i find asymmetry attractive in the right context, and partly I just suck at it when I try to do it. Unless its a spacecraft, asymmetry doesn't work on a vehicle for me. I know they've tried it in planes and experimental boats but I mean asymmetry that comes from things not being lined up properly. I have no luck with that.
However! what is involved in getting something vacuformed in Lexan?
Also, for not too much money one can make a vacuformer for styrene plastic. Only problem is I would need a lot of reinforcement of the shell, and I would have to design the mold pattern so it didn't have any undercuts, so I would have to make many pieces.
No problem you say? Well here's the thing: i have something I've rendered on the computer, and now i have to get it 3d printed somewhere. Ok not too hard but it can cost $$. but now i have to make a mold of it and cast that in plaster so i can do the vacuforming from it. More work, more money.
One day maybe but right now I think I'll have to stick with per-made bodies.
Do you think in future, if i have some sketches I should post them and ask "how might i do this?" Doesn't seem like the sort of thing you do here. On Starshipmodeler, yes. Here not so much.
The egguins are for sale - i will have an Etsy.com store soon.