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* Official RULES * 2010 MSD Scale Nats, please read *

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Unimoger

I wanna be Dave
Joined
Aug 1, 2005
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7,391
Location
G6'N
The goal of this event is to bring SCALE rigs. This is not a USRCCA pro comp. Please keep that in mind.


Street Class

• Description - An off-road vehicle that you would " DRIVE " on the street or to the trail head
• 115mm / 4.5" max tire size with a max rim size of 2.2"
• No wheelbase limit- wheelbase must 'fit' vehicle concept/body.
• 12 Minimum Scale Points Required to compete.
• No max track width. Gates will be a minimum of 11" wide so mind your track width, measure from inside cone to inside cone.
• You may modify any tire that is not on the banned list as long as it fits the CLASS that you intend to run it in. You may NOT combine two different style of tires to make one.
• You must run a complete body, including bumpers, fenders, doors & tailgates. Some fender trimming is allowed but the basic shape must be retained, Fenders may be cut, or flat fendered, but it must resemble a 1:1 rig you'd see on the street. If you remove the tailgate, you must have a complete floor and drop bed. If you want to remove your doors, you must run a full interior. "Iffy" Vehicles must be approved by the Scale Nationals Committee members.
• A shortened or lengthened body is allowable. A tubed bed must have a Functional bed area capable of carrying a full-size spare laid flat (rear fender and tailgate rules do not apply to tubed beds).
• No 4 wheel steer or rear steer at all ! If you have more than 2 axles, the FRONT axles are the ONLY ones that can steer.
• No MOA axles of any kind.
• No " DIG " of any kind is allowed.
• Single engine rigs only.
• Wheelbase is limited only by your body, and must fit in your fender wells.
• Vehicle must have a frame-railed chassis. Tubed frame rails are ok.
• Vehicle battery must be mounted on the chassis. You CANNOT mount the battery ON the steering servo/axle/upper links. The goal is to place the battery where it is not visible for a more scale appearance.
• You may add weight to your wheels, but you are only allowed a maximum of 12 TOTAL oz's. You can put it in whichever wheels you want, but 12 oz is the total. Weight can only be added internally, no external wheel weight is allowed.
• You may only run 1 truck in each class, you Cannot run the same truck in both classes, each driver is allowed one entry. You may NOT share rigs with other drivers.
If you feel your rig is borderline, be prepared to modify it if it does not pass tech inspection. AND/ OR bring a BACKUP rig just in case.

Trail Class

• Description - An off-road vehicle that you would " TRAILER " to the trail head
• 140mm / 5.5" max tire size with a max rim size of 2.2"
• No wheelbase maximum- wheelbase must 'fit' truck concept/body.
• 15 Minimum Scale Points Required to compete.
• No max track width. Gates will be a minimum of 12" wide so mind your track width, measure from inside cone to inside cone.
• You may modify any tire that is NOT on the banned list as long as it fits the CLASS that you intend to run it in. You may NOT combine two different style of tires to make one.
• You must run a complete body, including bumpers, fenders, doors & tailgates. Some fender trimming is allowed but the basic shape must be retained, Fenders may be cut, or flat fendered, but it must resemble a 1:1 rig you'd see on the trail. If you remove the tailgate, you must have a complete floor and drop bed. If you want to remove your doors, you must run a full interior. "Iffy" Vehicles must be approved by the Scale Nationals Committee members.
• A shortened or lengthened body is allowable. A tubed bed must have a functional bed area capable of carrying a full-size spare laid flat (rear fender and tailgate rules do not apply to tubed beds).
• No 4 wheel steer or rear steer at all ! If you have more than 2 axles, the FRONT axles are the ONLY ones that can steer.
• No MOA axles of any kind.
• No " DIG " of any kind is allowed.
• Single engine rigs only.
• Wheelbase is limited only by your body, and must fit in your fender wells.
• Vehicle must have a frame-railed chassis. Tubed frame rails are ok.
• Vehicle battery must be mounted on the chassis. You CANNOT mount the battery ON the steering servo/axle/upper links. The goal is to place the battery where it is not visible for a more scale appearance.
• You may add weight to your wheels, but you are only allowed a maximum of 12 TOTAL oz's. You can put it in whichever wheels you want, but 12 oz is the total. Weight can only be added internally, no external wheel weight is allowed.
• You may only run 1 truck in each class, you Cannot run the same truck in both classes, each driver is allowed one entry. You may NOT share rigs with other drivers.
If you feel your rig is borderline, be prepared to modify it if it does not pass tech inspection. AND/ OR bring a BACKUP rig just incase.
• Not all 140mm / 5.5" tires will be allowed. Please see ban list below;

" TUBERS " If you plan to run a tuber in EITHER class, here is what you need to know. It must have a full interior, 2 front seats SIDE BY SIDE, a dash, a steering wheel, a hood panel, a roof panel and a left and right side panel. If it is a jeep, it needs to resemble a jeep. The minimum size for the tubers is as follows:

Height 5 " , measured from bottom of skid pan to the roof top
Width 5 " , measured from the middle of the door bars, side to side
length, your chassis needs to be ATLEAST as long as your wheelbase, measured with the front tires pointed straight and the vehicle at rest.

NOTE: this does not apply if you have a truggy or back halfed truck with a conventional frame and cab.


BOTH CLASSES, NO COMP OR TVP CHASSIS, NO FRAME EXTENSIONS TO MAKE IT SCALE EITHER, PERIOD. THIS IS A SCALE EVENT GUYS. Example of these chassis are: SWX, J2-TT, GC-2, edge, eclipse, hustler, etc....

Banned Tire List:

• Losi Claws and Comp Claws
• Imex red rocks, rubicons, truck pulls, skulls and bones
• Hot Bodies Rovers and Sedonas
• HPI Rock Grabbers
• All Panther Tires
• All Jconcepts Tires
• Full-width Mashers, narrowed are OK, no wider than 1.75".
• Pro-Line Chisels and Badlands
• RC4WD Rocklins, Crazy crawlers and X-locks
• Any on-road, buggy tires or truck racing type tire
• Non listed tires must be judged and we reserve the right to modify this list as new comp tires are released.




Scale points: Max -30.

• 12 min. points to run in the Street class. 30 pt max. 18 points max can go to final score.
• 15 min. points to run in the Trail class. 30 pts max. 15 points max can go to final score.

1. Full length hardbody -7, hardbody cab -5 (75% of existing body must be hard plastic or metal)

2. Full tube chassis, permanently attached to frame -7 (with plastic panels -1, metal -3) Max of (-10)

3. Full tube chassis bolted to frame -5 (plastic panels -1, metal -3) Max of ( -8 )

4. Leaf springs (1 axle -2, both -5)

5. Interior (lexan cover -1, w/half driver -2, 3D Interior -3, with action figure
human driver " atleast 75% of body " ( -5)

6. Spare tire functional must be within 1/4" diameter of tires on rig, (-3)

7. Functional winch (-3)

8. Led's ,must have 2 headlights and 2 taillights, and must be on during comp, (-2)

9. Bumpers (Must be attached to frame) Plastic -1 front, -1 rear. Metal -2 front, -2 rear, -5 for both metal only. Must look like 1:1 bumpers.

10. FULL features - Exo-cage, Tube bed, Full 6-point roll cage. Must be made of metal. (-4 each, plastic -1 each)

11. MINOR features - Rock sliders ( must have left and right ), Roof rack, spare tire rack, ladder rack, tube light rack on roof (with lights), tube fenders (must have front and rear) must be made of METAL, (1) item -2 (2) items -4 (3) items -5 max. Plastic -1 each -3 max.

12. Boat or canoe. Must be removable. (-3)

13. Chassis mounted steering servo .(-5)

14. Accessories: Firewood " atleast 8 pieces ", "Functional " tow strap, hi-lift jack, tools, pick, jerry can, d-rings, snatch block, camping gear, shovel, axe, cooler, sleeping bag, tent.

15. Drivetrain Accessories: 3D engine, exhaust, fuel cell, hitch, mud flaps " must have atleast 2 "

* Accessories & Drivetrain : if you have three items or more, –3, no duplicates. If only two items –2, one item –1.


Scoring Points :

• Gate progress -1
• Reverse +1, you will get 1 free reverse per gate * see below *
• Gate +5
• Reposition +20 : Vehicle may be placed anywhere that it had previously progressed, judges discretion.
• Rollover +5
• Touch +5, whether you touch it or someone else does.
• Repair +10, " 30 minute limit " you will receive 1 minute added to your time when you return to the course.
• Winching / Rescue , you +2, get help +10 (a winch point is received each time a winch hook is anchored.) * see below *
• DNF highest score +20
• DNS highest score +50
• Unpowered rollbacks are considered a reverse. If your tire rolls backward more
than 1/4 turn, It will be considered a reverse by the judge.


• Winching:

- if you use YOUR winch on YOUR truck, +2 , each time the hook is anchored.
- if someone winches you or tow straps you , Rescue +10, each time the hook is anchored.

• Tire Modding:

- You may mod any tire that is NOT on the ban list as long as it fits in the CLASS you intend to run it in.
- No modified tire can be a mixture of different tires.
- Not all 140mm / 5.5" tires will be allowed. Please see ban list

• Courses:

- There will be 4 courses and a finals course for the top 5 finishers.
- There will be 8-10 gates and a time limit of approx 8 min on each course.

• Local Clubs:

- All local clubs may make modifications to these rules, however, when you come to the national event be prepared and make sure your truck is legal.




 
DEFINITIONS
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COURSE MARSHALING:
also, after you run your course you will need to hang out for the next driver to help winching or a rescue. just like turn marshaling at a r/c race. and for help with the first driver will be the last person in line, at the time will help. these people need to be ready since it takes time to do the hooking up and un-hooking. so leave the power on and be ready.

GATE PROGRESS:
a gate is progressed when all four wheels make it between the gate markers and receives a -1 per gate. or if two wheels from the same side make it between the gate markers a +5 gate penalty occurs and -1 progress points received. if you take out a gate you must still get two wheels from the same side between where the gate was. must go through the gate in the intended direction first. winching is allowed, and all winching penalties apply.
also if a tire floats over a cone a +5 gate penalty occurs. (SEE BELOW) TIRE FLOATING A GATE

REVERSING:
if a tire rolls back under power a +1 penalty occurs. if on your side or top and reversing like a turtle no point penalty. one free reverse after each gate progressed.

REPAIR:
if you need a repair let the judge know to stop time. you will have 30 min. to repair your rig or radio. a +10 point penalty and a 1 min will be deducted from your run when you are ready to continue.
after 30 min. you will receive a DNF.
if you can fix the problem on the trail time will keep running. you will still receive a +10 penalty, but no time penalty.

ROLLOVER:
is when your rig is on its side or top and you roll it back over a +5 point penalty occurs, no picking up the vehicle, just a roll. if picked up then a reposition penalty occurs. winching is allowed, and all winching penalties apply.

REPOSITION:
occurs when you have to pickup your rig for any reason. you cannot progress farther than the point where you progressed with your rig. the judge will let you know where you set your rig down is good or not.
and a +20 penalty will occur.

TOUCH:
if your rig rolls and hits your person or another person or you touch it for any reason, or drive into your foot a touch penalty occurs +5. except for hooking or unhooking your winch line.

WINCHING:
you may touch your rig when hooking or unhooking the winch line without penalty.
if the winch line breaks or unhooks and you have to re hook then another winch penalty occurs.
if the winch line hits a gate then a gate penalty occurs.
if you touch your winch while winching a touch penalty occurs. (ex. after you hook up the winch line and ready to spool in the line, no finger guiding of the line.)


TIRE FLOATING A GATE:
if a tire floats over a cone a +5 gate penalty occurs if you proceed forward thru the gate. If you start to float the gate and reverse back out then no gate penalty, but a reverse penalty will occur. A body leaning over the cone will not occur a penalty.
 
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